This is a game for VR created over the span of 7.5 weeks. The player navigates through a zero-G environment while killing the enemies that have taken control of the spaceship. Our efforts resulted in winning "IGAD Best Game Art Year 2".
Involved artists:
Quido Cornet (Environment)
Christian Becker (Character/Props)
Fabienne Zuijdgeest (Character)
Niels van Tilburg (General)
Tervel Gueorguiev (Environment)
Ids Boonstra (Animation/Technical)
Bioside Trailer